Arsenal

Beast of Reincarnation Weapons

Emma fights with swords, a bow, and a crossbow, while Koo covers skills and utility. Weapons work differently from most RPGs: every katana has the same base damage, and what matters is the effect that activates after a successful parry.

How Swords Work

Every katana in Beast of Reincarnation deals the same base damage. Swords differ in their damage type and their weapon effect, which activates whenever you parry an attack. The effect lasts about 5 seconds, so a typical strategy is to carry several upgraded swords and swap them to match the current enemy's weakness.

Swords are upgraded with Amber at a campsite or at the workbench inside the Cleanse Walker. Eventually upgrades are capped until you raise the Walker's power by returning Generator Devices found in the field.

Best Early Katanas

WeaponEffectWhere to Get It
Sunrise SwordLight of Dawn: each swing blasts flames and extends reachChapter 4, from the ground in the circle of Fanatic Golems before or after the Taurus Nushi fight
Bell SwordCrushing Blade: increases knockback and break damageChapter 3, purchased from a Golem Merchant near Mountain Plaza Forefront Campsite for 5,850 Amber
PurityVampiric Blade: recover HP based on damage dealtChapter 2, purchased from the Ancient Golem Merchant for 4,390 Amber
HazebringerCaustic Touch: adds acid buildup to the bladeChapter 5, in the Matsukawa Colony near a caged remains room

Rock Paper Shotgun notes that most of the game's enemies are Golems, many of which are weak to acid buildup, which makes Hazebringer a strong all-rounder. All four weapons can carry the player through the game if kept upgraded.

Bow and Crossbow

Elemental ammo becomes craftable once you find crafting books. Some manuals automatically resupply ammo whenever you rest at a campsite, so it pays to equip the matching manual and ammo type.

Other Equipment Layers